A couple weeks back, a popular Youtuber tweeted
out what they referred to as a rant, saying that people don’t appreciate 3D animation
within anime, and in fact, that 90% of 2D anime productions are originally made in 3D
with the 2D animation “painted over”. As a source for this, they provided a behind-the-scenes
clip from Yuri on Ice showing that the animators used 3D choreography as a basis for one of
the show’s key scenes. The reaction to the tweet was immediate. Animation
creators from both Japan and overseas, as well as plenty of fans chimed in to say that
no, 90% of anime is not based on 3D. That Youtuber has since recognised that mistakes
were made and apologised for misleading their many fans. But I think that this is good. It’s unfortunate
that the mistake was so public, but making mistakes is an opportunity for all of us to
learn more and they were clearly interested in the process. The original myth was interesting,
but a lot of the time, the truth is more fun than fiction. That’s what Anime Mythbusters
is about. Taking commonly held ideas, discussing whether they hold any water, and making sure
we all learn something interesting from them. So, yes, this myth is busted. But let’s
talk about the role that CG plays in anime anyways. The clip in the myth is a part of
pipeline with many stages designed to help the 2D animators create realistic ice skating.
And the best way to portray realism is to start from the start, reality. For Yuri on
Ice, director Sayo Yamamoto worked with several professional figure skaters to create choreography
that would be world standard, as well as fit the personalities of the characters. So they would go out on the ice, with bands
on one arm and one leg, which helps easily differentiate limbs during complex moves.
And they’d just perform. Here’s veteran skater Kenji Miyamoto doing exactly that.
But as you can see, this footage isn’t used as a basis for the 2D. It’s a 3D model instead.
The most likely reason for this is that whilst you can get an idea of the choreography from
this footage, it’s a bit distant. Literally. The storyboard called for something intimate
with the camera following Yuri during his performance and imagine telling a cameraman
to get these kind of shots. It’s also worth turning your imagination
to how an animator would create a shot like this with just this reference footage. They’d
be thinking, okay, so the camera would be over here behind him, so his right arm will
be there, and, ummm, then the camera moves here, but then he’d also be moving, and…
it becomes a massive pain in the ass, essentially. The whole point of an efficient production
pipeline is to reduce the amount of time thinking and increase the amount of time creating. So as a part of this pipeline, a 3D artist
would take this reference footage and would focus on just one thing. The movements of
the performer. All they need is a basic model and rig and then they can make it perform
a rough idea of the performance. Then they pick up the storyboard, create a few basic
planes for the background and have the camera move around the subject. The result is what’s
called “pre-vis” or “pre-visualisation”, a rough idea of what the final product will
look like. In fact, there’s even rumours that the pre-vis
for the Yuri on Ice movie will be created by using motion tracking equipment, which
will give the animators even more reference material. From here, the animators can use both the
original reference footage and the pre-vis to create something that is accurate to the
original performance but also has its own value as an original animation. Because even
when pre-vis is being used, it’s just a reference. The magic comes later as a result
of an animator’s technique. All anime is a mix between reality and fantasy, creators
will consult with the real world to get to grips with the basics, but let their imaginations
express this in fantastic ways. Sometimes you do need 3D to help prepare for
an ambitious piece of animation, but experienced animators have a deep understanding of space,
reality, and fantasy. Even CG heavy studios like Ufotable understand that 2D art is what
takes precedence. In a recent interview with Anime News Networks’ Jacob Chapman, Producer
Yuma Takahashi said that even the CG elements of Demon Slayer are based on hand-drawn work.
And that’s normal. There’s plenty of ways of appreciating 3D
work without presuming that its artists are spending all their time on something that
will get painted over. Sure, pre-vis exists, but if we want to show why 3D anime should
be respected, then let’s just show off some exceptional 3D works. Thanks for watching The Canipa Effect. This
type of video is an experiment, so no Patreons get charged for it in September. But it still
needs your help. For a Mythbusters, we need to have myths. So for now, please send in
any misconceptions by direct message to @TheCanipaEffect on Twitter. This whole thing is about learning,
rather than naming and shaming, so there will be no names mentioned in these videos. So
feel free to send in anything you see around the web, or your own myths that you’re not
sure whether they’re true or not and if you’ve got any questions about the series,
I’ll be responding to comments on this video.

Anime Mythbusters #1 | “90% of Anime Are All Made in 3D”
Tagged on:                                                                 

76 thoughts on “Anime Mythbusters #1 | “90% of Anime Are All Made in 3D”

  • September 21, 2019 at 10:03 pm
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    What a fucking worthless video. Not only did anyone who heard about this shit seen a dozen explanations about why it's wrong but it's also so obviously that I don't know who the hell will actually learn anything from this.
    This isn't even a myth it's just random shit some idiot said while attaching an example that doesn't even prove what he said.

    Reply
  • September 21, 2019 at 10:03 pm
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    Bad CG is the problem, I think no one is complaining about good CG!

    Reply
  • September 21, 2019 at 10:07 pm
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    He's back!!

    Reply
  • September 21, 2019 at 10:09 pm
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    Which idiot said that? I have a feeling but im not sure who.

    Reply
  • September 21, 2019 at 10:10 pm
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    According to the netflix anime documentary, anime is edgy… Also every body Who watch es it is edgy as well. That is a myth and a misconception xD

    Reply
  • September 21, 2019 at 10:12 pm
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    Thank you for the subtitles!

    Reply
  • September 21, 2019 at 10:12 pm
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    it seems that good cg animators in Japan rather work in the games Industry where there is better pay
    rather then the anime industry

    Reply
  • September 21, 2019 at 10:14 pm
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    I rather much prefer 3D to stay as 3D, with high framerate smooth dynamic animation, and not trying to imitate 2D, which often results in clunky framerate and awkward animation. Yes, I know many people love Arc System Work's Guilty Gear and DB FighterZ animation, but whenever the special attack cutscenes happen, the framerate really take me out of the experience since I can tell it's still CG and seeing it trying to be like the hand-drawn anime just feel weird. The new Guilty Gear trailer seems to have smoother animation, though.
    I don't know, I just want all CG anime to have smooth animation all the way instead of having smooth framerate during action and then switch back to low framerate.

    Reply
  • September 21, 2019 at 10:15 pm
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    Damn man, haven't seen an upload in a while!

    Reply
  • September 21, 2019 at 10:16 pm
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    I'm so down for an anime Mythbuster series

    Reply
  • September 21, 2019 at 10:20 pm
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    You honestly deserve more subs

    Reply
  • September 21, 2019 at 10:20 pm
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    I remember this fuckin idiotic tweet lmao

    Reply
  • September 21, 2019 at 10:20 pm
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    Gawd have I missed these videos. I need my animation education fix!

    Reply
  • September 21, 2019 at 10:22 pm
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    Everytime I see that blue cat in the intro I always think "yeah ok let me give that a look"
    I then proceed to laugh maniacally as I think "after the 60 shows ignoring sequels I've yet to watch".
    Help

    Reply
  • September 21, 2019 at 10:22 pm
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    No, most anime is drawn 2d digitally but does not use 3d models and sometimes it's still drawn analogous and or hybrid of the 2. But the fate series use rough 3d models for there animations and then draw over it leaving the 2d

    Reply
  • September 21, 2019 at 10:23 pm
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    By numbering this series it might make it feel like you have to watch it in order when you have more videos, so you probably shouldn't do that.

    Reply
  • September 21, 2019 at 10:27 pm
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    3D Belongs in games, no where else

    Reply
  • September 21, 2019 at 10:28 pm
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    anime mythbuster: anitubers that make listical and "deep" essay vids doesn't know anything about anime. 🤣🤣

    Reply
  • September 21, 2019 at 10:29 pm
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    God as an artist that original tweet was cringey as all get out. The fact that all of animation twitter joined together and educated him was cool to see and also hilarious.

    Reply
  • September 21, 2019 at 10:33 pm
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    I need these videos to be 3hr long

    Reply
  • September 21, 2019 at 10:33 pm
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    I don't know how relevant this is, but this whole thing reminded me of a talk at the Game Developers Conference by Ark System Works from 2014 on how for Guilty Gear they went from doing hand made pixel art on top of 3D animations to full 3D animation that replicated the look of 2D anime.

    A video game animation channel called New Frame Plus did a video on it a bit ago, and I think he put a link in the description in case anyone is interested.

    Reply
  • September 21, 2019 at 10:35 pm
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    Happy to see you back with a new video!

    Reply
  • September 21, 2019 at 10:37 pm
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    YES!! NEW VIDEO! :'D

    Reply
  • September 21, 2019 at 10:38 pm
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    Crazy how no one is talking about one punch man season 2 had cg animation but worked well and if no one noticed then hey they did there part and I MEANNNNNN yo I love cg animation

    Reply
  • September 21, 2019 at 10:46 pm
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    been quite a while, but I feel happy when you upload

    Reply
  • September 21, 2019 at 10:47 pm
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    that's what happens when you pull made up statistics out of your ass.

    Reply
  • September 21, 2019 at 10:48 pm
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    Studio Orange is the best at wholly 3D CG anime. Land of the Lustrous and the upcoming Beastars price this. Ufotable is best at digital compositing and incorporating 2D with 3D.

    Reply
  • September 21, 2019 at 10:51 pm
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    i appreciate the rotoscoping/3d work they did in YOI, but it didn't translate well to the 2D. it's very stiff and boils a lot. i think more attention should have been paid to doing keyframes instead of trying to adhere so closely to the individual frames.

    Reply
  • September 21, 2019 at 10:56 pm
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    I would argue Blame, Revisions, is bad CG anime. Both shows goal is to convey the illusion of 2D anime but fails.

    1nd failing at animation timing both shows are run on two's and third's but 2d animation timing is very
    specific. these two 3D shows have a very consistent timing, which comes across very choppy.

    2nd lack of stretch and squash, anime is very subtle with stretch and squash. But it's there whatever fans notice it or not.
    Blame, Revisions lack this animation principle the character models doesn't break.

    And third a lack of animation smears.

    Reply
  • September 21, 2019 at 10:57 pm
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    Guys you should check out Light and Shadow,the new League of Legends cinematic if you wanna see some good CG.

    Reply
  • September 21, 2019 at 10:58 pm
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    oh wow so they finally deleted that tweet

    Reply
  • September 21, 2019 at 11:11 pm
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    Who you gonna call?

    MYTH BUSTERS

    Reply
  • September 21, 2019 at 11:14 pm
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    4:56 The fact that you already put Beastars footage (by Studio Orange) in your video just goes to show how confident we can be about 3D animation in the industry !

    … in some part at least.

    Reply
  • September 21, 2019 at 11:15 pm
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    I'm happy to see more Canipa Effect content but I hope calling it "Mythbusters" doesn't get you sued by the Discovery Channel 😅

    Reply
  • September 21, 2019 at 11:16 pm
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    Anime Mythbusters: More budget means better animation

    Reply
  • September 21, 2019 at 11:17 pm
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    Please, we need a "budget directly affects quality" video. Having more accurate references would help a lot and, if someone can do it, it's you.

    Reply
  • September 21, 2019 at 11:27 pm
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    i like Naruto Ultimate Ninja Storm Series CG, even though its not anime, the CG is cool

    Reply
  • September 21, 2019 at 11:30 pm
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    Interesting format, can't wait to see what the future holds.

    Reply
  • September 21, 2019 at 11:35 pm
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    CC2 is what would happen if anime in 3D was well polished.

    Reply
  • September 21, 2019 at 11:53 pm
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    Does anyone who watched more than 1 anime actually thinks that?

    Reply
  • September 22, 2019 at 12:00 am
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    Says "so let's show off some great 3d animation"
    Continues so neither show KADO nor Houseki no kuni

    Reply
  • September 22, 2019 at 12:39 am
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    Callum. You are probably one of my favorite people in the community, rather than roasting him for laughs you made this a serious conversation.

    Love the video.

    Reply
  • September 22, 2019 at 1:00 am
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    No 90% of anime is still shots and weird faces

    Reply
  • September 22, 2019 at 1:05 am
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    Ahahaha Misty

    Reply
  • September 22, 2019 at 1:28 am
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    I think I know why this video was made. lul

    Reply
  • September 22, 2019 at 1:45 am
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    I like that this semi ties into your ongoing series

    Reply
  • September 22, 2019 at 1:47 am
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    Next episode: “Anime wasn’t a mistake” – Hayao Miyazaki

    Reply
  • September 22, 2019 at 2:17 am
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    Using 3D to save time, then polish is good technique, if you use it as a replacement and don’t fully commit to it then of course it’ll look bad

    Reply
  • September 22, 2019 at 2:17 am
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    Thank you for using this as an opportunity for everyone to learn, rather than to make fun of someone for not being well informed and causing more drama and negativity.
    We have the hellhole that is Twitter for that.

    I'm looking forward to more Anime Mythbusters <3

    Reply
  • September 22, 2019 at 2:47 am
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    Misty Chronexia doesn't know what he's talking about most of the time.

    Reply
  • September 22, 2019 at 3:30 am
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    Mistys dumbass thought that trash "Chronexia and the 8 seals" made him an expert. When Disney, Vento Aureo, Naruto, Space Dandy animators and Castlevania director all tell you you're wrong, just take the L. His "apology" ended with "I'm still pretty sure I'm not wrong" I lost all respect for him. Anyone who disrespects actual animators in Japan and then to basically call them liars when they prove him wrong is straight up trash.

    Reply
  • September 22, 2019 at 3:39 am
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    Hey, so I should probably give a little explanation as to where I've been. This channel is really important to me, but so is food. My current full-time job is as a video editor, so it's difficult to do a full day of video editing for work and then get motivated to video edit for the channel.

    This series is a way of narrowing the scope and getting things done quicker. Even the topics are suggested by you, the viewers, rather than me. This doesn't mean longer vids are off the table, but I do need to apologise that I kept making promises I couldn't keep on Twitter.

    For now, the ways to submit myths are curiouscat and Twitter, but I'm open to other methods of anonymous "Suggestion Box" style inputs. I won't be responding to suggestions, but I read all of them. And if you could phrase the myth as a statement, that really helps too.

    (Long comment sorry)
    I also wanted to ask about format. For me, I like the idea of having the myth be "busted", "plausible" or "confirmed" in the first couple minutes and using the rest to explain why, and the context around it. I wanted to see if other people like this idea or if they'd rather see that at the end.

    Thanks!

    Reply
  • September 22, 2019 at 4:38 am
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    Western opinions about anime are irrelevant to the japanese anime industry

    Reply
  • September 22, 2019 at 4:39 am
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    Budget is what's makes anime to look bad.

    Reply
  • September 22, 2019 at 4:58 am
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    CGI allows for much more artistic freedom and additionally is less tedious for people to create.

    I am always kinda sad when people disrespect 3D.

    Reply
  • September 22, 2019 at 5:16 am
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    FINALLY!!! What a great comeback, I was starting to worry about you bro, hope you’re doing well.

    I’m looking forward to this series, i think that the format and execution is awesome as always; i know you’ve touched this topic briefly in the past, but can you go a littler deep with the really overrated HigH bUdGet myth, I think that’s something that needs to be busted!!.

    Anyways, take care :3

    Reply
  • September 22, 2019 at 7:09 am
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    From a structural point of view it would be cool if the explanation came prior to the reveal of myth busted or not. Regardless of how obvious you or the audience may already assume it to be understood as such, I think it makes for a better pay off. Great idea though! Excited to see more, hopefully, these bite-sized chunks of video are easier to output.

    Reply
  • September 22, 2019 at 8:01 am
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    As someone who both work in animation and love Japanese animation, I feel that this is sorely needed. There are so many misconceptions about anime running around. Like the idea that digital means "drawn on computer", or that animating on a computer somehow means that the machine does half the work for you even though it's still drawing but on a computer screen, or that budget is the be-all and end-all of quality on a production even though a ton of other factors are just as if not more important.

    Reply
  • September 22, 2019 at 9:28 am
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    as an animation student, the original tweet both made me mad and made me lose my shit laughing. i dont think that youtuber knew what rotoscoping is and probably made the tweet bc he just wanted to spill some really bad tea

    Reply
  • September 22, 2019 at 9:34 am
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    I hope in the future you make a video about beastars

    Reply
  • September 22, 2019 at 10:01 am
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    CG assisted animation has been around since the early 80s. Rotoscoping was one of the first forms of animation in general.

    I missed the tweet and the reactions. But just looking at the shots presented from Yuri. It makes me wonder if he really saw what was there. Because the 3D model that was in the previz was basically just a still model not moving much at all. Mainly rotation and position was there. All the expressive movements and bending was in the 2D animation layer probably translated from the video footage. So in all even if the claim was true, it was a very poor choice of example.

    But yeah, the horse is dead and there's no point in me beating it further.

    My favourite example of cg anime shots done right is still the first episode of Kill la Kill. And it really shows why most full CG shows falter. Because… Doing it right takes just as much time in CG as in 2D. And since the money men mainly choose CG for cost savings they don't want to put in the time (meaning money) that is needed and we end up with uncomfortably stiff and deadeyed puppets.

    Reply
  • September 22, 2019 at 10:31 am
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    >Let's show off some exceptional 3D works
    >Shows furry shit instead of Houseki no Kuni

    So close, yet no cigar.

    Reply
  • September 22, 2019 at 11:30 am
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    I very rarely care about how a show is animated. The Magnificent KOTOBUKI's writing is stellar, it's an amazing show, all made in 3D. Land of the Lustrious also has really clever writing, but the frame rate is horrible to the point that it actually hurts my eyes. It's such a shame that amputating your animation like that is still happening in Japan.

    Reply
  • September 22, 2019 at 11:46 am
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    Will this series include detail about the writing prosses and the financial system bhinde the industry or only the visual production aspect

    Reply
  • September 22, 2019 at 2:13 pm
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    Very awesome great episode. I loved it.

    Reply
  • September 22, 2019 at 4:29 pm
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    I often see people talking about the number of key animators an episode has where more = bad. Is that a myth?

    Reply
  • September 22, 2019 at 5:32 pm
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    my favorite animation youtube channel

    Reply
  • September 22, 2019 at 7:35 pm
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    Anime Mythbusters: How much does the writer do in anime?

    Reply
  • September 22, 2019 at 8:38 pm
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    Is it true, or a myth that 2d animation is more expensive than 3d cg?

    Reply
  • September 22, 2019 at 10:22 pm
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    WHAT ABOUT RED LINE ANIME MOVIE

    Reply
  • September 22, 2019 at 10:23 pm
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    CG is so underrated in general

    Reply
  • September 22, 2019 at 10:44 pm
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    Love love love the idea of turning a mistake/misconception into a learning experience. I don’t have anything that comes to mind right now but I look forward to future additions to this series.

    Reply
  • September 23, 2019 at 5:00 am
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    No "Land of the Lustrous" footage? That was pretty good CG.

    Reply
  • September 23, 2019 at 9:02 am
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    This guy gets it! Thank you!

    Reply
  • September 23, 2019 at 1:27 pm
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    Reminds me how Houseki no Kuni has 2D guidelines

    Reply
  • September 23, 2019 at 2:40 pm
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    They used something like rotoscoping basically which was created by Fleischer Bros. for more realistic lifelike movement

    Reply

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