The Legend of Zelda Breathitt a wild has taken a lot of players by storm and for good reason it's a solid and awesome Zelda game despite that though even the biggest fans still have some complaints we scoured the internet and even look deep inside ourselves to find the things that bother us about Legend of Zelda breath of the wild the most think of this less is whining about a game and more is just airing out some grievances in a game we already pretty much love with that let's get started off with number 10 something that we've seen driven a lot of people crazy and I can definitely attest to this one is those damned gyroscope puzzles you know things are going great you're doing shrines knocking them out left and right figuring out puzzles feeling pretty smart and then like many people you probably encounter that first shrine that uses the gyroscope of the switch or the Wii U gamepad we have to get that ball through that maze and it is the most aggravating thing in the world yes it has to do with scale and it's probably more of a get good situation but for some reason just the sensing and the design of the accelerometer and the gyroscope it just doesn't feel right and awkward and you can't make it do anything you wanted to do and it makes you flip out the amount of people I've seen posts on Facebook or Twitter that says hey I love Zelda breath of the wild but those gyroscope puzzles can go kill themselves it's a real thing and it's a real issue but I will say what makes it feel so much sweeter it's finally outsmarting it and figuring out that you can just flip the controller completely over and then just use the flat side of the puzzle that's a good out ha moment and it makes you feel real good so you can stick it to these annoying puzzles and at number 9 something that a lot of players hate it's rain yep of course you probably assumed but rain is incredibly annoying in a game where there's so much focus around climbing around things and when it rains you can't really climb this is an annoyance not just because of the mechanic itself because if you think about it it's a nice way to really balance things out to really give you some sort of limiting factor to your climbing ability well it makes it really damn frustrating is one it for some reason it feels like any time you need to go somewhere or climb somewhere it rains all the goddamn time then when you find yourself with no mountains to climb and open fields to roam it's never raining it almost just feels like any time you need to do something involving climbing it starts to rain but I will say the thing that makes up for this one is when you're in an area where it's always raining and you figure out how to get up onto a cliff forth to where you need to go anyway while the rain is really annoying and stupid learning to work around it makes you feel like a better player and at number eight something that I know a lot of players hate but again this is more of a get good type of thing it's being one shotted you get one shot at it in this game a lot and it's surprisingly enough and what makes it ten times worse that usually it's not a boss blossom can do some pretty nasty damage to you but they don't always one-shot yet however a random shitty scrub enemy out in the overworld can knock you with one arrow to the back and make you look like an idiot we're totally all for difficult and near impossible games you know we're huge fans of Dark Souls here but when it's not really telegraphed as well which enemies can one-shot you and which ones can and it just kind of seems like it's up to the flip of a coin I feels a little stupid sometimes and at number seven searching forums and stuff it seemed like players really hated this thing even though it's kind of minor it's the fact that there's no recipe book cooking stuff is pretty huge in breathitt a while and it's almost like a fun light little crafting mechanics but it's a crafting mechanic where you're really given no recipes ever you figure it out yourself and then you just have to remember it for life there are so many various and helpful recipes out there that you're going to come up with once and then forget and then never really remember to cook that one ever again I think this does go along with the whole breadth of the wild approach where things are kind of hands-off and it almost relies on you to write things down in real life like how you can manually mark things on your map like it was a traditional map but the lack of a recipe book with the ability to save your recipes has pissed off some people but I'm number six speaking of pissing off people that goddamn Blood Moon the Blood Moon is not only terrifying but it's a random instance where every once in a while the Blood Moon will rise at night and revive all enemies in the environment that you've previously killed and they come back with a vengeance the thing that players seem to definitely hate with the Blood Moon is like rain it always seems to happen at the worst possible opportunity you could be in the middle of some heated base infiltration or taking down some big enemies and then sure enough right in the middle of that of course amidst all the chaos the Blood Moon has to rise and show you that annoying cutscene I have to skip and then you're completely screwed good luck with that well something that a lot of players hate I will chalk it up to another thing that this Zelda does where it stacks all these things against you and really raises the difficulty I like it but it's annoying and at number five speaking of getting your ass kicked nothing is more annoying and it's just kind of more embarrassing when you get hit by a large enemy and you go flying maybe you get hit on a hill and then you fall down and the new Zelda has the ragdoll physics that make you tumble down things and if you get hit and knocked down even on something like the slightest slope you will slide and tumble all the way down it's always embarrassing and it's always annoying and it for some reason it always seems to happen to me when someone else is watching me play you know falling down a mountain is one thing because it's always hilarious but when you're just on a big grassy hill and you get hit and then you're just sliding down the hill for a dumb and slow awkward amount of if you're in the middle of things that can really make your blood boil and at number four it's more of an interface thing that people really seem to hate the fact that you always have to open a menu to heal you can't hotkey any elixirs or food items to any buttons or equipment to instantly heal yourself in the middle of battle and like I've been saying repertoires is a pretty challenging game you're going to be hit all the time you're gonna be losing health constantly which means you always have to pause the game stop the action and eat something because it's not quite that type of RPG type of thing Zelda has always been a little bit more action based and it just feels weird to always pause menus I saw a whole long thread on people hoping that Nintendo adds a hotkey fix to this you know to make it easier to heal but I don't think it's ever going to happen sorry guys and at number three something that players hate because it's just another occurrence that happens all too often and it'll always piss me off and really set you back some progress it's running out of stamina at the very end of your climb but unfortunately you timed it wrong and you're at the very very top you're almost there and then you lose stamina slip fall all the way down to your desk and it doesn't always a matter of running out of stamina to climb it's maybe you're gliding too far and you run out of stamina during a glide then of course you lose your grip on the glider you fall maybe you land in water but you have no stamina so you instantly drown because link is a dumb idiot who can't even stay afloat that happens far too often it's happened far too often to me and many other players but I will say if you're a good breath and a wild player you should be prepared and have some stamina boosting elixirs and foods on you at all times to give you that extra little boost at the end but still it's a mistake that a lot of people can make we're not going to follow you for that but next time you should be prepared if you're so angry at this and at number 2 something that a lot of players definitely seem to hate is goddamn Eventide Island if you haven't found it yet don't worry about it but if you did you know this is a challenging as hell island which it kind of exists in and of itself as an outdoor shrine but Eventide island basically puts you on an island and strips you of all your items abilities and weapons and clothing and it's up to you to basically win this island filled with puzzles and hard enemies good luck it's been debate of many a player's existence just because it's so damn challenging but me personally I like a challenge I think it's one of the best ways the game kind of flips things on its head and makes you think differently than you've been thinking the entire game but it doesn't make it any less challenging and kind of annoying now to mention it's an island you take it very slow on and if you die you have to start completely over I think that's what really gets people and at number one the thing we've seen players complain the absolute most about but it's a very very heated discussion it's and durability the weapon durability system me personally let me just get it out of the way I completely hate it I am on that side of the sense with it I think it's an unnecessary feature well a lot of things in this Valda game go against regular Zelda conventions it seems like weapon durability just pushes it a little too far it seems like a system that exists just to exist it exists just to hold you back and I've seen so many players complain about it because they hate not having a trusty weapon at their side that doesn't last for more than one enemy when you can't even kill an enemy with one weapon before breaking halfway through you know weapon durability systems are kind of annoying but on the flip side to play devil's advocate I've seen a lot of people rooting for it in the sense that it pushes you to use weapons outside your comfort zone and you have to always kind of improvise and think on your feet and I get that I like that but of course this is a video about things breath and a wild players hate and we've seen so many players hate on this system so we had to bring it out what we're looking forward to most so is hearing from you guys in the comments if you do hate weapon durability or not because I think that's a very heated discussion and debate that I would like to engage in and I'll see you guys down in the comments but if you have any other things you guys hate about Zelda breath in a wild let us know down in the comments maybe you're loving this game but you find one feature that drives you absolutely nuts let us know if you had a good time in this video clicking the like button helps us out a ton we really appreciate it and if you're new subscribing is a good idea because we put out videos like this every single day but as always thanks for watching we'll see you guys next time

10 Things LOZ: Breath of The Wild Players HATE

25 thoughts on “10 Things LOZ: Breath of The Wild Players HATE

  • June 5, 2019 at 9:01 pm
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    We love it, but a couple of minor things drive us a bit crazy.

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  • June 5, 2019 at 9:01 pm
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    I've just spent 4 hours on a boss and died and it made me restart

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  • June 5, 2019 at 9:01 pm
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    When you pick up a attack up + savage lynel sword and it’s 100+ attack so you just don’t use it ever

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  • June 5, 2019 at 9:01 pm
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    lmao eventide island wasn't that bad chill

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  • June 5, 2019 at 9:01 pm
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    If weapon durability wasn’t a thing the game would be too easy, all you need is a a royal guard claymore and you win the game

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  • June 5, 2019 at 9:01 pm
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    Started this game a couple of days ago and recently ran into that gyroscope puzzle… God that was annoying but if you reset the board by exiting and entering makes it a bit easier

    Also the rain is garbage. I've spent so many times on the side of a mountain to just wait for me to be able to play again

    I've always enjoyed using menus to heal

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  • June 5, 2019 at 9:01 pm
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    There is actually a few places where you can learn recipes, in the Orni village, for example, you can found a recipe book of apple pie, and in Hyrule's castle on the library you can learn about the fruit cake and the monster cake. Altough, it annoys me that you (the player) has to memorize them.

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  • June 5, 2019 at 9:01 pm
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    I hate it when the master sword runs out of energy in the middle of guardian farming or just in general and u have to wait 10 minutes for it to recharge

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  • June 5, 2019 at 9:01 pm
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    Is this not the most reliable video EVER?!!!! We all love it but…😡🤗

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  • June 5, 2019 at 9:01 pm
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    one thing that u may not agree with me is that the master sword is attracted to lightning, i mean it makes sense its metal but i just wish it wasnt instead u have to equip some dumb boko club or something
    ITS THE MASTER SWORD! ITS MASTER! IT SHOULDNT BE ABLE GET U ZAPPED INSTEAD MAKE IT ABSORB THE LIGHTNING!
    SECOND WHY THE FCK ARE THE THUNDER WEAPONS ATTRACTED TO LIGHTNING AGAIN ABSORB THE FCKN LIGHTNING!!!!!!!
    WHY DO WE ONLY GET TO HAVE 27 HEART IF WE HAVE FULL STAMINA I MEAN JUST MAKE IT EQUAL PLS (i know there are mods to fix that but still)
    THIRD LINK CANT SWIM UNDERWATER ONLY ON THE SURFACE
    FOURTH THE AMOUNT OF GUARDIANS IN HYRULE CASTLE LIKE PLS

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  • June 5, 2019 at 9:01 pm
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    You do have recipes, they are in stables and each stable has a different recipe.

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  • June 5, 2019 at 9:01 pm
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    I was flying to that damn island and thought i outsmarted the game when i (mid air) just took potions to make it all the way. This was before all the 4 big bosses so i had nothing extra to make it on the island. While at the island i was doing it over and over and finally thought i would make it when… Blood moon. well you could say i was pissed xD

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  • June 5, 2019 at 9:01 pm
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    I hate the fact that you cant explore the world after beating ganon

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  • June 5, 2019 at 9:01 pm
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    Number 1: trying to collect all 900 korok seeds

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  • June 5, 2019 at 9:01 pm
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    I bet absolutely nothing that number one is rain showing up as I'm climbing / rain.

    0:51 flip it upside down. Saw a guy do it before miiverse died, so when I finally encountered it after all that time, that's what I did.

    1:19 ONLY NUMBER 9!?

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  • June 5, 2019 at 9:01 pm
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    This rank is reversed for me

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  • June 5, 2019 at 9:01 pm
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    I hate it when u are in the middle of a boss fight and u run out of arrows

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  • June 5, 2019 at 9:01 pm
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    I HATE GUARDIANS !!!!!!!!!!!!!!!!!!!!!!!!

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  • June 5, 2019 at 9:01 pm
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    Weapon duribility discussion: It is kind of a necessary action. Think of having a 100 damge royal guards claymore you can constantly swing around. Kind of over powered.

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  • June 5, 2019 at 9:01 pm
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    You know why blood moons usually suck for me? Because right when I go to fight ganon cuz I’m bored BLOOD MOON!!!!!!

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  • June 5, 2019 at 9:01 pm
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    one: U CAN FLIP THAT PUZZLE?!
    two: yea weapon durability SUCKS!!
    three: jump on climb when u r on red, you go twice as far.
    four: blood moon respawn most weapons

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  • June 5, 2019 at 9:01 pm
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    Am i the only one who has a route they run after a blood moon to restock all there juicy items

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  • June 5, 2019 at 9:01 pm
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    wepon derability is good

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  • June 5, 2019 at 9:01 pm
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    I don’t hate durability I just wish they lasted a bit longer

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